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Scattermesh1 week ago

3D Artist (Environment)

On-site · Herndon, Virginia, United States

Type
Full Time
Level
Mid Level
Education
Not Specified
Company size
Small

Job Summary

Environment Modeler to create photorealistic 3D environments for film-ready projects; focus on interior and exterior scenes, topology, PBR shading, Maya/Arnold pipeline, Substance 3D Painter, photogrammetry-retopology workflows, and collaboration within a team in Herndon, VA.

Required Qualifications

  • Experience in photorealistic environment modeling
  • Mastery of topology principles
  • Mastery of PBR surfacing
  • Knowledge of preparing 3D models for rendering in Maya with Arnold shader nodes
  • Ability to create realistic regional foliage and architecture
  • Ability to retopologize models from CAD or photogrammetry scans
  • Strong sense of color, space, light, and materials
  • Effective communication with team members
  • Proficiency in Adobe Substance 3D Painter
  • Marvelous Designer or similar tool proficiency is a plus
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Scattermesh

3D Artist (Environment)

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